Independent game development studio Portugal

We build games
with personality.

We create strange worlds, satisfying systems, and memorable digital experiences. Currently focused on Junkware Tycoon for Roblox, with more projects and platforms ahead.

1Released game
3Core developers
ROBLOXCurrent platform

01 Our games

One game live.
More on the way.

A simple overview of what is live now, what the studio is building, and what comes next.

Junkware Tycoon: Black Market OS artwork
Roblox

Black Market OS

Junkware Tycoon

Boot up a corrupted retro computer, scan glitched files, recycle junk, repair rare finds, and grow your digital junk empire.

Playing now
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02 Next project

Something new is taking shape.

Another PlayMedusa project is being explored behind the scenes. We will reveal it when the concept and direction are ready.

In development Roblox + more platforms

02 The studio

Small by design.
Serious about the work.

PlayMedusa Games is an independent studio focused on memorable concepts, readable systems, strong visual identity, and the details that make digital worlds feel deliberate.

Our background includes Roblox, FiveM multiplayer projects, live communities, gameplay systems, interface design, and continuous product development.

01

Distinct ideas

We choose concepts with a clear identity instead of following a template.

02

Satisfying systems

Progression, feedback, and interfaces are designed as part of the experience.

03

Practical craft

Performance, maintainability, implementation quality, and polish all matter.

04

Built with players

Community feedback is treated as useful production data, not background noise.

03 The team

Led by code.
Supported by a compact team.

Synthix leads programming and builds most of PlayMedusa’s core code. Jonnz and Fajardão support implementation, testing, iteration, and the practical work required to improve each release.

Technical lead

Synthix

Founder, CEO & Lead Programmer

Leads the studio, defines the technical direction, and builds most of the game code—from core architecture and gameplay systems to interfaces, tooling, and production features.

ArchitectureGameplaySystemsUI / UX
Development support

Jonnz

Supporting Developer

Supports development through feature implementation, testing, debugging, and practical improvements across the project.

FeaturesTestingSupport
Development support

Fajardão

Supporting Developer

Supports the lead programmer with implementation, testing, iteration, and development assistance where the project needs it.

ImplementationTestingSupport

04 Community

Follow development.
Help shape what comes next.

Join the PlayMedusa Discord for development updates, announcements, bug reports, suggestions, and direct community discussion.

Join our Discord